Tag: hacking

Tecmo Super Bowl Hacking Guru – Bruddog

Dave Brude (Bruddog) has been looking under the hood of Tecmo Super Bowl for years.

His twitter feed (@BruddogTecmo) is a-flurry with the progress on his latest project: commenting on the source code for TSB.

Bruddog’s Twitter Avatar – @BruddogTecmo

“This has been a ridiculous amount of work, but I enjoy it as well. It would be something cool to give back to the [online Tecmo Super Bowl] community.”

It can’t be understated how valuable Brude’s contributions have been to the Tecmo community. He is a moderator and frequent presence on TecmoBowl.org, where he leads and responds to discussions concerning the brass tacks of TSB.

Does all of this nuts and bolts info give him an advantage when it comes to tournament play?

“Probably not any more so than many other top competitors,” says Brude. “Many of the probabilities and inner workings of the game have been shared amongst the community, so there isn’t much edge to be had from the inner workings of the game as there might have been in the past.”

While Brude’s work has unearthed secrets that can help players elevate their game, much of Brude’s Tecmo study has resulted in fun twists of the classic title. Brude cites two hacks as his favorites.

DL pushing back OL in the push-pull hack.

In October 2013, he released an amazing hack that caused players engaged in grappling to slide backwards or forwards depending on their hitting power. This “Push-pull” hack gives depth to the game’s realism, but also gives the gameplay an added eye-popping element.

Given that it affects scoring, perhaps even more game-altering is his two-point conversion hack.

“That one eluded people for so long,” says Brude.

Two-point conversions play a critical role in TSB, especially in games between top competitors where possessions are a premium.

Matches that enter halftime with a one point difference are a prime example. If you’re the losing team, you may want to go for two if you score a Touchdown to make the match a 7-point game. Then again, the winning team may dare to go for two if they score first, hoping to make the match a two-score game.

When it comes to competitive Tecmo Bowl, Brude admits he leans toward passing and big plays, but he’s not stringent on this method.

“You have to be fairly adaptable to keep moving on since there are so many styles of teams you can be forced to play within a tournament setting,” says Brude.

“I definitely adapt my game plan depending on the teams being used and the opponent. With some of the top competitors you know some of their tendencies and adjust accordingly but when you play someone new you have to feel them out a little bit and see what they like to do.”

Bruddog has been one of Tecmo Madison’s consistent competitors. He has advanced to the Round of 32 in each of his last three three Madison appearances.

“It was great to see two new competitors make the championship, and specifically Joeygats since we had spent a good amount of time practicing against each other online before the tourney,” says Brude.

“Of course it’s always great to see the friends you’ve made in the community. Living on the west coast, it’s the only time of year I really have a chance to hang out with them in person.”

On April 8th, Bruddog will seek to get his circadian rhythm in check where he faces the competitive pool at Tecmo Madison XIII. Look for him to get that West Coast offense pumping all the way to another Round of 32 bid.